Available now: the Oculus Rift S
Pros and cons
- Inside-out tracking ensures accurate registration of your movements without external sensors.
- The Passthrough+ technology lets you see the outside world even when you're wearing the headset.
- Thanks to the speakers in the headband, you don't need extra headphones.
- The 80Hz refresh rate is lower than the original Rift's 90Hz.
- The 1280x1440 resolution per eye is lower than that of the HTC Vive Pro.
Better colors & comfort
One of the first improvements of the Rift S is the sharpness of the lenses. They allow for an even sharper image than that of the original Oculus Rift, and they also have a sharper color representation. For comfort, the Rift S has a headband with a knob to loosen or tighten it. That way, the headset will never be too tight, and you can easily put it on and take it off.
Accurate tracking & new controllers
Naturally, you can't have a new VR headset without improved controllers. The new Oculus Touch controllers use the 'inside-out' tracking system to track your movements even more accurately. Every move you make is fluently displayed in the virtual world. The main advantage of inside-out tracking is that you no longer need external sensors. The cameras on the headset itself register all your sweeps and sways.
No headphones required
The main advantage of 'inside-out' tracking is that you can basically connect the Rift S to your PC and get started. You don't need any extra devices, like a headset for the sound, which is already built in. Of course you can connect extra things yourself, but you don't have to. This really make the Rift S a 'plug-and-play' VR headset, which is really convenient.